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Category: R

2 Comments

Rainbow Islands

  By Mike May 29, 2013 June 4, 2013 1987, Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, DOS (PC), Game Boy, Nes, Ocean, Platform, Playstation, R, Sega Master System, Sega Megadrive / Genesis, Taito, TurboGrafx - 16 / PC Engine, ZX Spectrum

The sequel to Bubble Bobble, it also started off in arcades before eventually blasting into homes.. Bubby & Bobby were transformed back into boys at … Continue reading

No comments

Robocod – James Pond 2

  By Mike February 15, 2013 May 14, 2013 1991, Amiga, Atari ST, Commodore 64, DOS (PC), J, Millennium Interactive, Platform, Playstation, R, Sega Game Gear, Sega Master System, Sega Megadrive / Genesis, Super Nintendo

The platforming sequel to James Pond – Secret Agent. Dr Maybe has returned taking over the North Pole & turning many of Santas helpers into … Continue reading

3 Comments

Rampage

  By Mike January 13, 2013 August 27, 2013 1986, Amiga, Amstrad CPC, Arcade, Atari Lynx, Atari ST, Commodore 64, DOS (PC), Fighting / Shooting, Midway, OSX, Platform, R, Sega Master System, ZX Spectrum

After watching Wreck it Ralph (a great film by the way) I thought i’d dust off the one of the games the film nods it’s … Continue reading

One Comment

Rick Dangerous

  By Mike November 29, 2012 August 27, 2013 1989, Acorn Archimedes, Amiga, Amstrad CPC, Atari ST, Commodore 64, Core Design, DOS (PC), Platform, R, ZX Spectrum

From the days where game design could start with ripping off a film (with no legal ramifications). So think of this game as Raiders of … Continue reading

One Comment

Robocop

  By Mike November 28, 2012 August 27, 2013 1988, Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, Data East, DOS (PC), Fighting / Shooting, Game Boy, Nes, Ocean, R, ZX Spectrum

What a game, based on the Paul Verhoeven film [of the same name] from the previous year. It had everything, the sounds the guns & … Continue reading

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Customers should note that any depictions of a character, product or logo on this site does not indicate affiliation, sponsorship or endorsement by their respective producers & so are 100% unofficial. Artwork may not be printed or published on a commercial basis without written permission from the author.
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